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Impossible: Legend of the Unemployed PS2-owner

Impossible II
Posted 4/11/2007 2:53:25 AM
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My (pre-modded) PS2 actually arrived yesterday, and nobody heard the doorbell ring, so I didn't get it until today. Anyway, my game collection based on whatever was extremely cheap is, so far:

Jak & Daxter 1 and 3
Ratchet & Clank 3
God of War
Psychonauts
Sega Mega Drive Collection

So far, my intended purchases are:

Devil May Cry 5th Anniversary Collection (which I'll probably need to eBay)
Okami (once it's cheaper)
Final Fantasy XII (same as above)
Shadow of the Colossus (hopefully this is still easy enough to find)
Tales of the Abyss (don't think this came out here)
Either Katamari game (am I missing anything by going staight to W<3K?)
Mega Man X Collection (this definitely didn't come out here)
God of War II (assuming I like the first one enough)
Metal Gear Solid 2 and 3 (which I amazingly completely forgot about before now, I should have looked for these)

What else should I get? I trust that many of you are familiar enough with my tastes (i.e. no FPS, Racing, or crappy RPGs), and if the PS2 is as good as everyone has been saying it is for so long, there should be more. Although personally, I had very little motivation to get one until the past year or two, in which a few more awesome games came out.

I'll post any impressions I have of the games here as well, which should be a lot.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Mad Kowolluh
Posted 4/11/2007 3:48:49 AM
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God of War and God of War II are awesome. Haven't played any of the others.
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Why is Denis Leary famous and Bill Hicks not?
No cure for cancer.
Cauchys Inequality
Posted 4/11/2007 6:51:41 AM
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Rez (if you can find it cheap)
Gradius V
Katamari Damacy (it's worth your time to get the first one).

Also, Castle Shikigami 2 is one of the most unintentionally funny games I've ever played, in addition to being quite a fun shmup. It also retails for only $10 here in the U.S., so if it came out in Australia, it'd probably be similarly cheap.

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Dino! It's Jungle! Dino! The Wicked Wild!
Dinos! All Over! It's Jungle! The Wicked Wild!
Neeyahaha
Posted 4/11/2007 7:30:36 AM
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You need to get ICO. Also, if you like 3D shooters, you might want to check out Sky Gunner. It's a fun little game. Despite being very story heavy, I've enjoyed the time I put into XenoSaga as well.
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Final Twilight 1100
{548}
Impossible II
Posted 4/11/2007 8:03:18 AM
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I might have to find alternative "methods" for Rez and Ico, I doubt I'll find them anywhere. Definitely want to play both, though. I'll probably do the same with KD and then buy W<3K, which has the notable advantage of actually being released here. I thought it might have more variety or something, does the original have many advantages over it?

Psychonauts is crazy. And fun. Just got through the tutorial area... Not sure if I've ever played anything quite like this as far as the whole concept goes
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Neeyahaha
Posted 4/11/2007 9:18:44 AM
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The original has better music, a better Royal Rainbow, the areas are smaller, but you feel like you can actually complete them. In the sequel, the areas are deliciously large, but you'd have to be incredible to roll up everything. Plus W<3K has mid-level loading times. KD is a nearly perfect little package, while it almost feels like Namco went overboard in trying to out do it with W<3K.
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Final Twilight 1100
{548}
Mars
Posted 4/11/2007 11:18:21 AM
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I'll tell you what I tell everybody: Gitaroo Man.
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"You're only reading this because you're bored!" --Cranky Kong
www.platypuscomix.net
Big Bear is back
Posted 4/11/2007 12:30:57 PM
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^I had hopes for Gitaroo Man, but playing it at a friend's house really turned me off of it. Too bad, cause it really appeared to be a lot of fun.

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Currently playing: Dirge of Cerberus - Final Fantasy VII (PS2)
Blast from the past: http://users.ign.com/collection/Big_Bear_is_back
Cauchys Inequality
Posted 4/11/2007 12:37:24 PM
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Gitaroo Man is a great game.

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Dino! It's Jungle! Dino! The Wicked Wild!
Dinos! All Over! It's Jungle! The Wicked Wild!
Lion Rocker
Posted 4/11/2007 2:11:41 PM
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Get Sly 2, and then 3. I'm not a big fan of 3, but it's still pretty good. This series is underrated so much it's sickening. A nice blend of platforming and stealth (though after playing Metal Gear Solid, the stealth is so... basic). It's got some of the most entertaining characters I've seen in a game, too. I don't know if these ever came out in Australia, but they're really cheap in the US, and shouldn't run you much on eBay.

Also, I second the Gitaroo Man suggestion, since it's an iNis game. I haven't played it yet, however.
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SUPER PAPER MARIO
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 4/11/2007 6:39:34 PM
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I might have to try out Gitaroo Man first, I think I've only seen a video and been very confused by it.

The Sly games sound interesting, I might add them to the list. What about the first one?
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
EruptionBlade
Posted 4/11/2007 6:46:10 PM
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You could get a job.
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Ain't no thang.
Juggling Joker!
Lion Rocker
Posted 4/11/2007 7:11:44 PM
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The first one is decent. Nothing special. It has some cool extra features, though, like director commentary on every level.
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SUPER PAPER MARIO
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 4/11/2007 9:24:39 PM
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I downloaded Rez. It's very... odd. I died at the first boss, wasn't entirely sure what I was doing there. It's kind of fun, and I could see myself getting addicted to it.

I was wondering if it could be played solely with a Wiimote, but they're more likely to make a PS3 version, I think. Despite the fact that rumble is really integral to the game, from what I can tell.

God of War is nice, I have a severe shortage of games that just let me beat the crap through things. That's one of those styles that rarely shows up on Nintendo systems for some reason. Although, whatever happened to Project H.A.M.M.E.R.? We haven't seen that in a while.

If there's one game I want to make a fair bit of progress in while I still have some time in the next few days, it's going to be Psychonauts. Just from the tutorial level, it's one of the most refined 3D platformers I've played (behind the Mario games of course), and I'm yet to reach many of its more original aspects. The idea of levels set inside the brains of people allows for pretty much anything.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
scientist pg
Posted 4/11/2007 10:30:28 PM
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My favorite PS2 games -

MGS3: Subsistence
Rez
Gradius V
Gitaroo Man
MGS2: Substance

Breath of Fire: Dragon Quarter and Disgaea are probably better than Final Fantasy XII, although the former definitely isn't for everybody and I haven't finished the latter.

I think Jak & Daxter is a very good choice that's sometimes panned unfairly as being too easy and short, even though it's primarily a game of exploration of a continuous world, and does a great job of that.

Katamari and Colossus have great concepts and are definitely worth playing, although I don't consider them as realized and technically competent as the above games.

I would like to here more about God of War as that's one I still haven't picked up yet.

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"I am not insain. I have just been evilly reprogrammed."
Big Bear is back
Posted 4/12/2007 1:07:26 AM
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Hmm, maybe I should give Gitaroo Man enother chance. Any opinions on the PSP version?

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Currently playing: Dirge of Cerberus - Final Fantasy VII (PS2)
Blast from the past: http://users.ign.com/collection/Big_Bear_is_back
Lion Rocker
Posted 4/12/2007 2:12:56 AM
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I'm hesitant on God of War because I can't deal with arm mutilation. One of my big fears. Ick.
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SUPER PAPER MARIO
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 4/12/2007 3:38:35 AM
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I only just started God of War, I'll get to that some other time.

Right now, I don't think many people here seem to have played Psychonauts, so I'll need to enlighten you. Basically, you play as a kid named Razputin who has, in the very inverse of human nature, run away from the circus to find his true home. By which I mean, he's gone off to summer camp. But this is psychic summer camp, where freakishly deformed children who will never, ever be accepted by those around them are sent to train their psychic powers, and to become Psychonauts. Raz's father hates psychics for reasons I won't explain, so he escapes his family in order to become a Psychonaut. His chances aren't looking great unless he manages to go through the entire training process in one day before his dad comes to get him.

Anyway, the stages in Psychonauts are set inside the brains of various characters, but you have all the same psychic abilities you learn inside those brains once you leave. There are some interesting ideas to complement this - the collectibles which hold significance in numbers of 100 are nothing as trite as coins or rings, but are instead figments of peoples' imagination. And they're also more useful than their yellower kin, as getting 100 lets you rank up, and ranking up ten times allows you to learn a new skill. There are also some other ways to increase your rank, most notably by collecting 9 of the many cards scattered across the camp and using a machine to combine them with a core you can buy, creating an item which raises your rank. You can also find that item on its own very rarely.

There are a few other brain-related mechanics, too:

Locked vaults (can't remember if there's a specific name for them): Break them open to access a memory, in the form of a black and white slide show, of the person whose brain you're exploring. There's some interesting backstory and development in some of these, and some of them are just funny. There was one kind of cleverly done thing where, in the same room as this memory, were some objects and figments relating to that memory. There was also an entrance to the memory itself, which is probably the darkest thing I've seen in the game so far. Especially considering how peppy and happy the person whose brain it was in is. I hope there's some more development of that.

Emotional baggage: Literally what it says. Various kinds of bags and cases with emotional problems. You need to find tags that match the specific type of baggage in order to fix its emotional anxiety... or something. I found them all in one level, and it unlocked a "memory" slide show of concept art relating to that character and stage.

The levels are also generally designed to match the personality of the person, which is handled in some interesting ways. Some of them are probably weird enough to fit right into a game like Mario Galaxy, especially when they don't take gravity into account very realistically. The areas are just so random and unique, and they generally manage to combine really strong platforming and level design with an actual look into the psyche of the person whose mind you're exploring. Unfortunately, I don't think you get to explore the brains of the other campers, that would be lots of fun.

I've also started gaining access to psychic powers. There's some typical stuff, like psychic beam shooting (this is the only one with any limitation on it so far), but you can also light things on fire, throw things with telekinesis, and best of all, levitate. Which basically involves standing on a ball of psychic energy. But while on it, you can move around quickly, bounce, and float in the air, so it's pretty cool. There are roughly a million collectibles scattered around the campsite, and levitation is one of the best ways to get to them.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Impossible II
Posted 4/12/2007 3:42:45 AM
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As I was completely expecting from Tim Schafer of all people (Monkey Island, Day of the Tentacle, Grim Fandango), the writing is also excellent. Many of the characters are hilarious, and I've probably already missed heaps of little conversations that take place if you go searching out NPCs at specific parts of the game. The overworld (camp) is pretty big and I'm usually more interested in making progress, so I think that's fair enough. But I have to wonder where the Russian guy went off to, he was one of my favourites, along with the old man of massive plot significance, and Sasha Nein, one of the guys who trains you (and who sounds a bit like Arnold Schwarzenegger). There's also one character who just rambles on for an eternity with painfully long and boring stories, which I'm kind of broken between listening to because of how funny it is, and actually moving on rather than standing around doing nothing. There are heaps of other kids at the camp, which makes it impossible to remember all of them and all the relationships between them at times. Even moreso when they just throw names around and you're not sure who those names refer to.

I found this comment from Schafer in a 1UP interview, on his inspiration with Psychonauts, and on American platformers:

TS: Well, it was definitely influenced by a lot of Japanese games, starting with Zelda, Mario, and Mario 64, which was a huge influence, as was Skies of Arcadia. It's not like we were ignoring Japanese games, because a lot of the games we admire are Japanese. For American games, I was not inspired by the shadow movement, or the movement to darken games. These developers think that [the old style] won't sell, so they ask how we can make our characters dark, and they just say, "Well, let's just throw him in a jail and have him be there for a long time." It seems so cheap. And for American platformer characters, which started off being so happy, it feels like they've been used or molested. They've been perverted and turned into these dark, supposedly more marketable, violent characters.

I'm reasonably sure that was a direct jab at Jak II. And a fully deserved one. I'd love to see more games like Psychonauts, inspired by the Japanese concept of actually releasing polished, deep games that base the gameplay around the character's unique abilities.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Impossible II
Posted 4/12/2007 3:43:59 AM
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And I haven't seen any arm mutilation in God of War just yet, although I did see breasts. I have no idea why they felt the need to include naked women... The violence and gore aren't even as bad as RE4 so far.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Lion Rocker
Posted 4/12/2007 1:18:43 PM
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I really need to get Psychonauts.
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SUPER PAPER MARIO
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 4/13/2007 4:46:54 AM
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Some minor level spoilers in this post, but it's a good example of the kind of weirdness you can expect from the game.

The level I'm doing now is brilliant. You're entering the mind of an insane conspiracy theorist, in search of "the Milkman", who you need to find to enter an area in the real world. The level is called the Milkman Conspiracy, and instead of enemies and platforming, it's based mostly around exploration, and using items and your newly-obtained Clairvoyance power (which lets you see through the eyes of another person or creature) in various ways. And if this is representative of how the minds of other crazy people will look, Psychonauts is going to remind me more and more of Super Mario Galaxy. The contents of this brain are literally twisted and warped, as the paths are not really bound by gravity.

The conspiracy side to all this is kind of important. Aside from the hilarious rambling you get from the person whose brain you're in about a conspiracy that involves everything and everyone, one of the locations you visit is a book depository (with a girl shooting lasers at the assassins out the window). And the people you meet are just plain weird. They all look the same (except possibly for clothing, can't remember), but they take on a persona based on whatever item it is they're holding. You can't go near the area they're in unless you have one of the same items, which serves as a disguise. And they just make monotonous comments in order to try and sound like whatever they're supposed to be, including grieving widows in a cemetery and woman baking pies in a kitchen. They all look and sound male, though.

There's also another brain you enter which is basically a city full of people (well, not exactly people, but I won't spoil it). Presumably each with their own brains? Containing cities with people with brains in them? It blows the mind, honestly.

I hope I get more chances to use some of my powers gained through ranking up soon. Telekinesis has been useful once so far, although there's somewhere else it seemed like I should have been able to lift something with it. Although I still have to go through the game and see what all the NPCs say when I lift them up, light them on fire, etc. There's also invisibility, which is basically useless as it can't be used in conjunction with anything else. Even punching deactivates it, although you can still sneak up on enemies in the rare occasions you need to. It might just be that these powers aren't actually required, but I'm pretty sure they'll have to be soon.

What's annoying is that load times constantly break up the campsite areas, but the levels themselves are huge and have little to no loading. It would be really nice if the camp was one integrated area, except maybe for the underground parts, instead of being split up by 20 second load screens.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Impossible II
Posted 4/13/2007 8:20:43 AM
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http://iamthemilkman.ytmnd.com/

I am the Milkman. My milk is delicious.

I didn't explain the inhabitants of the Milkman Conspiracy all that well, so here are a bunch of quotes from them:

http://milkmanconspiracy.ytmnd.com/
http://iamassassin.ytmnd.com/

A few might sound disturbing as hell out of context. Although some of them are disturbing in context as well. "Look at that woman's breasts. They're large." "Though I often smell of excrement, I deserve your respect because I provide a valuable service."
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Polas
Posted 4/13/2007 4:16:07 PM
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I don't feel like reading through all that at the moment, but I will sometime, and I'm very glad you're feeling Psychonauts.

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Eugene Levy eats at Polas' Goodtime Retro Cafe - http://www.goodtimeretrocafe.com/
Grand Polas Champion - MacDaddy Mike
Lion Rocker
Posted 4/13/2007 5:05:39 PM
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Impy, you need to get Klonoa 2. It's a wonderful 2.5D platformer that I believe is better than the first game. It's fairly cheap, too, and totally worth it. It has plenty of stuff to do in it.
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SUPER PAPER MARIO
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 4/13/2007 7:23:08 PM
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That's a good idea. I haven't played the original Klonoa on the PS1 either, but I'd like to play both. I love the GBA games.

On an unrelated note, I CALLED IT:

http://press.capcom.com/release.asp?i=21

SAN MATEO, Calif — April 13, 2007 — Capcom®, a leading worldwide developer and publisher of video games, today announced Phoenix Wright™: Ace Attorney™ Trials and Tribulations for Nintendo DS™. The third installment in the popular courtroom battle series from Japan features the completion of Phoenix Wright’s story, as players explore both the past and present of the idiosyncratic lawyer. Capcom plans to release Phoenix Wright: Ace Attorney Trials and Tribulations in North America in September 2007.

“Ace Attorney has developed an avid, devoted fan base in both Japan and North America,” said Jack Symon, director, brand marketing, Capcom Entertainment. “Trials and Tribulations is being brought to North America due to the strong demand from fans for another epic courtroom battle.”

In Phoenix Wright: Ace Attorney Trials and Tribulations players star as a defense attorney, who must prove a seemingly guilty client’s innocence no matter how dire the circumstances may seem. Phoenix will face the toughest prosecutor yet as the mysterious hard-boiled “Godot” will try to take him down at any cost. The complete story of Phoenix Wright comes together as truths are revealed in twisting storylines and intriguing gameplay. Players must collect evidence, survey crime scenes, weed through inconsistent testimonies, and overcome corrupt agendas to ensure that justice prevails. With the return of the popular “pysche-lock” interrogation tool from the previous title, Phoenix Wright™: Ace Attorney™ Justice for All, players will have to overcome even more intense courtroom standoffs in order to close the case.


THEY DIDN'T CHANGE GODOT'S NAME! HELL YES.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Lion Rocker
Posted 4/13/2007 7:54:39 PM
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September?

;_;

Wait, is this a US only release?
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SUPER PAPER MARIO
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 4/13/2007 8:55:34 PM
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September is great, it's a lot better than the gap between the first two games. I was expecting it later. This means we'll see AA4 next year.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Impossible II
Posted 4/13/2007 9:22:34 PM
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According to IGN, "This sequel will bring back other familiar faces, including Maya Fey and Godot." I don't get it. Why do they continue to fail over and over? First they called PW the third game in the series, and their review of it was really horrible. Then they seemed to believe JFA was the fourth, and who knows what they think now that we're REALLY at the third game. And now, based on their total lack of having ACTUALLY PLAYED ALL OF THE FIRST TWO GAMES WHEN THEY REVIEWED THEM, they seem to think Godot is a returning character.

They should seriously just stop covering the series altogether. It's getting embarrassing for them.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Lion Rocker
Posted 4/13/2007 9:27:50 PM
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IGN has been slipping up a lot lately, it seems.
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SUPER PAPER MARIO
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 4/15/2007 2:24:52 AM
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[This message was deleted at the request of the original poster]
Impossible II
Posted 4/15/2007 2:28:28 AM
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I think my one complaint about Psychonauts in the end is probably going to be a lack of length. It's JUST gotten to the really awesome part of the game, and I only have like three levels left. There's easily room for at least one more in the area I'm in, and I wish there had been something more between the tutorial levels in the minds of your instructors and getting to the last real world area with the crazy people and hence awesome levels in it.

There's also apparently a point of no return before you even start the last level. You can't enter the real world again once you get there, which seems like an unnecessary pain in the ass. It means I'll probably need to do EVERYTHING before I beat the game, because I won't have another chance.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Polas
Posted 4/15/2007 11:37:10 AM
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I think I know what you mean, it seems like the game was divided into two halves the way it's laid out, instead of a stream of progression.

If you pass the point of no return and play through without saving, the next time you start you'll be back right before the PONR.

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Eugene Levy eats at Polas' Goodtime Retro Cafe - http://www.goodtimeretrocafe.com/
Grand Polas Champion - MacDaddy Mike
Lion Rocker
Posted 4/15/2007 2:12:03 PM
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I'm going to see if I can find Psychonauts for cheap.

*consults CAG*
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SUPER PAPER MARIO
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 4/19/2007 12:28:54 AM
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Still need to play more of Psychonauts when I have time, I'm up to Waterloo World now.

In Rez, can you actually affect your movement at all, or only aiming? I couldn't quite tell when I played it.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Big Bear is back
Posted 4/19/2007 12:32:33 AM
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How long did you play it? You can move around the screen (and change your viewpoint by increments of 90 degrees).

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Currently playing: Dirge of Cerberus - Final Fantasy VII (PS2)
Blast from the past: http://users.ign.com/collection/Big_Bear_is_back
Impossible II
Posted 4/19/2007 12:39:04 AM
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I played one level and died against the boss, whose attacks I couldn't seem to avoid. It mostly seemed like I was moving the aiming cursor.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
scientist pg
Posted 4/19/2007 2:00:26 AM
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Big Bear's thinking of Panzer Dragoon - you can't move your character or camera in Rez. You have to shoot projectiles before they reach your avatar's position (by holding down the button you can lock onto 8 things at a time).

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"I am not insain. I have just been evilly reprogrammed."
Impossible II
Posted 4/19/2007 3:36:10 AM
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In that case, I'll say what I was thinking before: Rez should be on the Wii. It wouldn't be right on the PS3 without rumble, and the controller is perfect for it.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Big Bear is back
Posted 4/19/2007 3:50:43 AM
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Big Bear's thinking of Panzer Dragoon - you can't move your character or camera in Rez. You have to shoot projectiles before they reach your avatar's position (by holding down the button you can lock onto 8 things at a time).

I was actually in doubt when I typed it. I was indeed thinking of Rez, trying to figure out whether you move, but indeed you will need to shoot anything directed at your character. I was playing Panzer Dragoon Mini on the Game Gear yesterday, so maybe that clouded my memory.

Yes, Rez is perfect on Wii.

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Currently playing: Dirge of Cerberus - Final Fantasy VII (PS2)
Blast from the past: http://users.ign.com/collection/Big_Bear_is_back
Impossible II
Posted 4/26/2007 1:29:52 AM
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I'll have to post more here once I have time to beat Psychonauts and play some more games...
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Lion Rocker
Posted 5/1/2007 5:43:00 PM
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I got Psychonauts (along with a couple of other games) for $15 new today. Unfortunately, I lack sufficient Memory Card space to play it. I think I'll get another Memory Card and move all my RPG data onto it, saving me lots of room.
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TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 5/6/2007 5:53:38 AM
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More impressions soon, dammit.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
Impossible II
Posted 5/12/2007 11:53:42 PM
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I mean it this time.

I did play a little bit of Katamari Damacy, actually. Kind of hard to get used to the controls, but really awesome anyway. I definitely want to see some more of it.
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'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams
AdmiralViscen IV
Posted 5/12/2007 11:55:45 PM
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http://i159.photobucket.com/albums/t157/CHEVYGUYChvy/1.gif

Be jealous.

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mabauti
Posted 5/12/2007 11:57:22 PM
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tag
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YAY! d('.')
I don't need a job , money is what I need
Lion Rocker
Posted 5/13/2007 12:11:29 AM
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From AdmiralViscen IV Posted 5/12/2007 11:55:45 PM
http://i159.photobucket.com/albums/t157/CHEVYGUYChvy/1.gif

Be jealous.


How did that happen?
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TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
AdmiralViscen IV
Posted 5/13/2007 12:12:41 AM
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X button now controls one-off combat tools. That one is a land mine thing for vehicles.

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Cauchys Inequality
Posted 5/13/2007 10:59:28 AM
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The Point of No Return is really only for scrounging up items for bonus rank, which doesn't get you that much after a certain point (except if you reach 100, which is a big enough reward that you should go for it if you're motivated). Once you've finished the tutorial stages and have moved to the second half of the game, you should be able to get everything from the areas you lose access to.

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Dino! It's Jungle! Dino! The Wicked Wild!
Dinos! All Over! It's Jungle! The Wicked Wild!
Impossible II
Posted 5/13/2007 3:42:46 PM
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I'm actually at Meat Circus now, but I haven't played for a few weeks, thanks to a combination of having other things to do and the level being annoying as hell. I had high hopes for this weekend, but maybe it'll have to wait a few more days.
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AdmiralViscen IV
Posted 5/19/2007 8:12:31 PM
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fair and balanced

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