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Retro Gaming Memories 11: Super Mario Bros. (NES)
AdmiralViscen IV Posted 5/1/2007 9:59:00 PM message detail |
Just downloaded this game on the VC. It hasn't been long since I last played, but I thought this'd be a good topic anyway. SUCH an amazing game. They could release it tomorrow with better graphics and there'd be no flaws. It was one of the first 'big' games, with leaps and bounds more complexity than most of the crap on Famicom at its release. The physics, the level design, the power ups, it's all so revolutionary, and it still impresses to this day. The game's secrets have a logic to them that games now struggle to achieve. The physics and gravity are spot on, unlike nearly all non-Nintendo platformers. And they manage to create a variety of distinct and memorable stages using 3-4 backdrops. It even has a killer plot. --- Join in on One of GameFAQs' Most Historic Boards: ZSB http://boards.gamefaqs.com/gfaqs/gentopic.php?board=548 {εί} |
Sephiroth154 Posted 5/1/2007 10:02:48 PM message detail |
I used to hate the ****ing Hammer Bros. --- This is Duel. |
St_Ethereal Posted 5/1/2007 10:09:21 PM message detail |
It is pretty ugly though. --- Pink Floyd http://boards.gamefaqs.com/gfaqs/gentopic.php?board=548 {εί} |
AdmiralViscen IV Posted 5/1/2007 10:12:48 PM message detail |
Not really. --- Join in on One of GameFAQs' Most Historic Boards: ZSB http://boards.gamefaqs.com/gfaqs/gentopic.php?board=548 {εί} |
St_Ethereal Posted 5/1/2007 10:15:43 PM message detail |
Yes really. --- Pink Floyd http://boards.gamefaqs.com/gfaqs/gentopic.php?board=548 {εί} |
AdmiralViscen IV Posted 5/1/2007 10:18:23 PM message detail |
Not really. The game doesn't try for too much. It's elegant in its simplicity. And it looks tons better than stuff like Pitfall, or NES Soccer, etc. --- Join in on One of GameFAQs' Most Historic Boards: ZSB http://boards.gamefaqs.com/gfaqs/gentopic.php?board=548 {εί} |
St_Ethereal Posted 5/1/2007 10:27:00 PM message detail |
Well, okay, I won't say it's totally ugly, because it has a pretty consistant and solid design. Calling it pretty is giving it too much credit though. I thought All-Stars was pretty interesting. --- Pink Floyd http://boards.gamefaqs.com/gfaqs/gentopic.php?board=548 {εί} |
Impossible II Posted 5/1/2007 11:13:40 PM message detail |
They could release it tomorrow with better graphics and there'd be no flaws That's not true. Many of SMB's mechanics, and especially its controls (which pale in comparison to SMW's and NSMB's), are dated by today's standards. SMB3 and SMW are pretty much flawless, but SMB wasn't. It was revolutionary, and the beginning of something very amazing, but they didn't get it perfect the very first time. How could anyone, with absolutely nothing to look back on? --- 'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams |
Lion Rocker Posted 5/1/2007 11:35:22 PM message detail |
I first played the game in All-Stars. I used to hang out with a friend who liked to play games (along with her older brother), and we played stuff like Zombies Ate My Neighbor, Super Mario All-Stars, Super Mario World, Donkey Kong Country 3, and a couple other things I can't remember. I always loved the way the game looked and played, but I wasn't very good at it (compared to DKC, which I could get through pretty easily aside from a few of the later levels). I don't think I played the "original" form of the game until the GBC version. Funny, years later, I met up with her again, and she was telling one of her friends how good I was at games. Anyways, Lost Levels really pushes the mechanics of the game to the limit, which I love. More platformers need to be difficult. --- TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man |
Big Bear is back Posted 5/2/2007 12:49:02 AM message detail |
I have problems going back to this game. Jumps are good, but not as good as later versions (SMB3, SMW). Especially the dropping down part of the jump isn't too great. Add to that a lack of save-points and lack of interest on my behalf to persevere and I can't finish the game anymore. I used to enjoy it, also in All-Stars and on GBC, but I just can't go back to it now. Which is a real shame. --- Currently playing: Grandia Xtreme (PS2) Blast from the past: http://users.ign.com/collection/Big_Bear_is_back |
Impossible II Posted 5/2/2007 1:04:53 AM message detail |
I've only ever owned SMB on All-Stars and in the GBC version, both of which are great. But the controls, jumping in particular, are a lot more floaty than SMB3 and SMW, which I had available to me at the same time, and the level design isn't as good. Although the secrets are awesome... NSMB does try to recreate a bit of that, but people have weirdass double standards and can't accept the same things that made SMB awesome in a modern game. In NSMB, you just have people complaining that the secrets were useless, 1UP mushrooms are too common... They probably could come up with something else, but it would be just as arbitrary. (Maybe if it unlocked some more levels, NSMB could have used a few more anyway, more on the level of SMW's secret worlds.) The fun is in finding the secret, not in what it is. (I took the same approach to Twilight Princess' overworld, which I loved.) Also, there are some annoying hard parts later on once you reach the last world and you can't get any more coins. It's actually easy for a NES game, though... --- 'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams |
scientist pg Posted 5/2/2007 2:30:45 AM message detail |
The physics, the level design, the power ups, it's all so revolutionary, and it still impresses to this day. The game's secrets have a logic to them that games now struggle to achieve. Pretty much. I still consider running over the top of the level to the warp zone one of the best secrets ever devised for a platformer - at once, it's totally surprising yet completely logical. The maze castles are probably the worst part of the game because the 'puzzle' has nothing to do with the game's normal rules, although the All Stars version at least gives audio feedback. 1ups do have some actual value as lives, as you can't save and the later levels are rather difficult. NSMB's save points probably make 1ups feel much less valuable, yet at the same time people complain saves aren't frequent enough O_o --- "I am not insain. I have just been evilly reprogrammed." |
Neeyohoho Posted 5/2/2007 6:40:17 AM message detail |
This is one of the few games I still really like playing on the NES. I actually managed to get to Bowser the other week for the first time ever (maybe kinda pathetic), with out using saves and stuff of SMB1 remakes. I'd totally be ok with no changes in the game mechanics if it were to be released again, but I doubt the public would think the same. --- Frank the Perv says: I really like hard things in my ass. |
Big Bear is back Posted 5/2/2007 7:10:21 AM message detail |
Maybe drop SMW Mario into these levels? Because level design still stands tall, it basically all comes down to Mario's controls, for which I prefer other games. --- Currently playing: Grandia Xtreme (PS2) Blast from the past: http://users.ign.com/collection/Big_Bear_is_back |
Impossible II Posted 5/2/2007 7:25:07 AM message detail |
Now I wish NSMB had included a remake of SMB in it. THAT might have helped prevent the complaints about length, too. And been totally awesome. --- 'All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.' - Douglas Adams |
Deity42 Posted 5/2/2007 7:28:53 AM message detail |
A: jump B: run It never got more wonderful that that. You really don't need anything else, even today. While I appreciate SMW for their added design and complexity (and honestly prefer that game), I love SMB because it is a completely devoid of BS. You run, you jump, you get to the end of the level - end of story. Nothing else to worry about. And that's all it really needs to be challenging and exciting. |
Jimbo009 Posted 5/2/2007 9:08:16 AM message detail |
No flaws? Meh, I think the dull enemies, samey level design and the general repetetivness of the gameplay drag it down. The worst Mario platformer imo and one of the most overrated games ever made along with the original Donkey Kong. --- Jim, I wish I was you - The World Jim is probably the sexiest mofo alive or dead - The Queen |
Neeyohoho Posted 5/2/2007 11:35:05 AM message detail |
Honestly, I'm not even sure why you play Nintendo games, Jimbo. You seem to have something against most of the games that other Nintendo fans like. --- Frank the Perv says: I really like hard things in my ass. |
Mystic 8 ball Posted 5/2/2007 12:24:59 PM message detail |
It is pretty ugly though. We're talking about a game released in 1985 here... remember that before SMB the best graphics we seen were things like: http://www.notsonoisy.com/spaceinvaders/spaceinvaders_snapshot.jpg and we still adored playing those games... So... I wouldn't call it ugly, I'd call it vintage ;) Anyway, SMB was the kind of game that were so much fun to play, I miss those times where it was alll about clearing levels within a time level without having to cope with bizarre stories and have to talk nonsense around with town folks just to know what to do next. It was fun, and addictive. yes, I'm an old school gamer, and that means one thing: Pretty graphics never saves poor gameplay when it comes to me sharing an opinion about rating games. --- Shake the ball, it has the answer. This account is owned by MissQ — Nuff Said. |
Jimbo009 Posted 5/2/2007 12:33:15 PM message detail |
Nee, what are you even talking about? Zelda, Metroid and Galactic Pinball are amongst jmy fave games of all time. --- Currently playing: Link to the Past, Shenmue, Morrowind Grim Fandango 4 lyf |
Jimbo009 Posted 5/2/2007 12:34:24 PM message detail |
I also think SMB3 and SMW are practically perfect games, just think the first one is distinctly average and nostalgia-aside not even worth my time. --- Currently playing: Link to the Past, Shenmue, Morrowind Grim Fandango 4 lyf |
Neeyohoho Posted 5/2/2007 12:36:33 PM message detail |
A pratically perfect average game. Righty-o. I think I might I notice complaining more than other stuff, but it feels like you complain more about Nintendo stuff than enjoy them. --- Frank the Perv says: I really like hard things in my ass. |
AdmiralViscen IV Posted 5/8/2007 9:22:21 PM message detail |
From Jimbo009 | Posted 5/2/2007 11:08:16 AM | #017 No flaws? Meh, I think the dull enemies, samey level design and the general repetetivness of the gameplay drag it down. The worst Mario platformer imo and one of the most overrated games ever made along with the original Donkey Kong. Have you played other games from the mid 80s?? --- Join in on One of GameFAQs' Most Historic Boards: ZSB http://boards.gamefaqs.com/gfaqs/gentopic.php?board=548 {εί} |
Tithenion Posted 5/9/2007 8:47:03 AM message detail |
Sad to say, but I've never taken the time to beat the NES version of any of the SMB games. Only on All-Stars and for SMB2 on the GBA as well. --- Josh... something about your arms makes me crazy pointy. - Peace___Frog's gf //O.W.N.A.G.E.// |
