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Final Fantasy XII

Warlock210
Posted 10/31/2006 12:37:29 PM
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Talk to me about it. I bought the last one the store had left 6 minutes after the place opened. I like it so far. The battle system reminds me of WoW.

My only beef is that this one doesn't seem to have a sort of like defining characteristic to it, it's kind of a stereotypical fantasy novel story so far, I hope it developes into something with a bit more character.
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Cauchys Inequality
Posted 10/31/2006 1:16:24 PM
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Just got it and got back to my room.

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Every day is our audition, all we gotta do is die,
To join that A Cappella Choir in the Sky ~The Bobs
Big Bear is back
Posted 10/31/2006 1:18:30 PM
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On it's way now, but Xeno3 as well and that takes precedence. And when TP comes along, that too comes first, taking as much time as it needs.

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Currently playing: nothing (I'm reading books)
Blast from the past: http://users.ign.com/collection/Big_Bear_is_back
Neeyohoho
Posted 10/31/2006 1:31:34 PM
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Just got a call about it from my sort of local eBgames. Just about to go get it.
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Frank the Perv says: I really like hard things in my ass.
Matelite
Posted 10/31/2006 4:07:43 PM
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I like it. I played the demo last night (which I've had forever but hadn't played) and decided the atmosphere and graphics were good, and the battle system was something new that I could like and get used to so I got it.
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Matelite: I can't wait until tomorrow.
So many people wanna see me fall, then they wonder why my attitude is **** em all.
Lion Rocker
Posted 10/31/2006 4:25:54 PM
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I'm only about 3 and a half hours in, and I love it. I really like the battle system, and the game is actually challenging, unlike FFs of late.
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MOTHER 3
I was watching Blue's Clues and for a single frame, it flashed "KILL ALL THE MINORITIES" -King_Zog
ParasiteKola
Posted 10/31/2006 4:30:31 PM
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Challenging? I don't think it was challenging. It felt really easy when I played it. I got far into it before my ps2 decided to just give up and die.

I liked the graphics, the combat system alone is boring but with a party it gets really fun, and the story seemed decent enough yet I didn't really get a chance to get into the meat of it.

If I ever get a new PS2, I'll try picking it up again.

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ajain04: i'm not very smart
ajain04: you should know that by now
Lion Rocker
Posted 10/31/2006 4:42:14 PM
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Well, it's harder than most RPGs out there now, IMO.

This is the only RPG I've ever gone out of my way to fight enemies in. Really awesome stuff. I just hate the voice acting. Not that it's bad, but the sound quality is. It sounds like they're speaking over a phone. Was it like this in the Japanese version?
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MOTHER 3
I was watching Blue's Clues and for a single frame, it flashed "KILL ALL THE MINORITIES" -King_Zog
Wacky
Posted 10/31/2006 5:01:03 PM
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Many western RPGs make you want to actually do some fighting. Strictly turn-based games with random encounters make the combat system feel like pure crap. But I enjoy time-based games as well as the hybrids.

Never played the Japanese version so I can't really comment on the voice acting. But it really did feel awkward, but it was a lot better than FFX with the characters sniffling and **** all the time. Though Wakka rules hard.

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It's like going into a pet store and asking for a dog, only to be confronted by the guy behind the counter, who tells you they have fish.~~Hawk Eye
Mars
Posted 10/31/2006 5:13:23 PM
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Just got back with it. Even the instruction manual says "collector's edition."

*thumbs through manual*
Uh-oh, they're spelling "magic" with a K now; I've preferred the other way.
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"Well excuuuuuse me, Princess." --Phoenix Wright, 1/2007
www.platypuscomix.net
Wacky
Posted 10/31/2006 5:15:48 PM
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Yeah, games that spell stuff incorrectly are weird. Even though they spell mithril correctly...

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It's like going into a pet store and asking for a dog, only to be confronted by the guy behind the counter, who tells you they have fish.~~Hawk Eye
Cauchys Inequality
Posted 10/31/2006 5:19:44 PM
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I was worried about magicks and technicks until I saw the rest of the text in the game. It's so overblown that even I have to run to dictionary.com occasionally to find out what things mean. I think this is the first video game to do that to me, and I love it.

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Every day is our audition, all we gotta do is die,
To join that A Cappella Choir in the Sky ~The Bobs
Lion Rocker
Posted 10/31/2006 5:23:23 PM
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Yeah, Alexander O. Smith worked on the translation. In case you didn't know, he also worked on the translations of Vagrant Story, Phoenix Wright, and FFX. I love the translation of this game too. I'm laughing at how casuals won't know what the hell the characters are saying, though. :)
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MOTHER 3
I was watching Blue's Clues and for a single frame, it flashed "KILL ALL THE MINORITIES" -King_Zog
Yumphod
Posted 10/31/2006 5:58:50 PM
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just got it.:)
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http://img132.imageshack.us/img132/6830/wormholeiw7.gif
Projected Canucks Record: 77-4-1
Mars
Posted 11/1/2006 1:58:08 AM
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Apparently I've been mispronouncing "Eval-Lease."

This is certainly the most polished FF to date. I know it's been years, but everything is quite a leap from X. This city is like stepping into one of the background paintings from FF9.

I had no idea what to make of the new battle system at first, but I've gotten the hang of it now. It's action without the button-mashing. You don't have to keep pushing the X button over and over and over. Wow, it took this long for someone to figure out how repetitive that is. You only have to concentrate on avoiding the enemy's attacks--which is hard enough; I can't even avoid the attacks of those little sleeping Cactuars. Has anyone here figured out how to dodge effectively yet?
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"Well excuuuuuse me, Princess." --Phoenix Wright, 1/2007
www.platypuscomix.net
Warlock210
Posted 11/1/2006 6:17:38 AM
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I wasn't under the impression that you could. I'm completely open to being wrong, though.
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Neeyohoho
Posted 11/1/2006 6:32:59 AM
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I think it might make the game too easy if you could dodge everything. I've tried running away, but the creatures still lunge after me. Even when holding R2, I get re-attacked by those darn wolves.
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Frank the Perv says: I really like hard things in my ass.
Cauchys Inequality
Posted 11/1/2006 7:05:46 AM
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There's not really a dodging aspect to the game, as that would be kind of weird. But I've definitely been able to run away from enemies so as to make them have to chase after and waste time they could have spent attacking (while I get my next attack ready). Also, you can still run around during battle to recharge MP. Otherwise, you're not going to be able to dodge attacks.

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Every day is our audition, all we gotta do is die,
To join that A Cappella Choir in the Sky ~The Bobs
Warlock210
Posted 11/1/2006 7:11:16 AM
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*SPOILERS*

omg this game is kinda fun

*SPOILERS*
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Neeyohoho
Posted 11/1/2006 9:49:04 AM
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I don't think running away to make enemies waste time works. If their attack timer bar is the same as Vaan's, then it charges no matter what they do, and then they lunge and hit you once it's full.
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Frank the Perv says: I really like hard things in my ass.
Matelite
Posted 11/1/2006 10:39:33 AM
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We like this game. A lot. I like the entire programming character aspect.
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Matelite: I can't wait until tomorrow.
So many people wanna see me fall, then they wonder why my attitude is **** em all.
Lion Rocker
Posted 11/1/2006 12:12:15 PM
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As long as you're out of range, an enemy can't hit you. It's hard to do, though, and doesn't always work.

I'm about 7 and a half hours in, and I'm really digging this game. There are a couple of things that are annoying me, though. It feels like you have to run around too much at times. Second, I don't know if I'm doing somthing wrong, but Gambits aren't as effective as I'd like them to be. Take my Gambits I set up for Fran for example:

1. Ally: >50% HP: Cure
2. Foe: Party Leader's Target: Attack
3. Foe: Nearest Availible: Steal
4. Foe: Party Leader's Target: Blizzard

Oddly enough, she never steals. I have Balthier set up in a somewat similar way (with Attack first, and Steal second), and he NEVER steals. Yet when I put Steal over attack, all they do is Steal (even after the enemy loses all of its loot, which is something that is also annoying). Fran still casts Blizzard, too. This is weird.
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MOTHER 3
I was watching Blue's Clues and for a single frame, it flashed "KILL ALL THE MINORITIES" -King_Zog
Neeyohoho
Posted 11/1/2006 12:56:10 PM
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I don't know why they would cast Blizzard over Stealing, unless at that point your party leader isn't targeting any enemy. I think you might want to leave stealing to the character you control, or just do a manual steal at some point in the battle.
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Frank the Perv says: I really like hard things in my ass.
Warlock210
Posted 11/1/2006 4:16:43 PM
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Yeah, the strategy guide says that stealing can't work like that, though I'm trying to set Steal from a foe who's health is critical...if I can get it off in time, it should work...
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Lion Rocker
Posted 11/1/2006 4:29:53 PM
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Speaking of the Strategy Guide, it sucks. Seriously, on one page, it tells you to go to "_____ on page ???". AND THESE ARE IMPORTANT SIDEQUESTS. **** you to hell, BradyGames. I wish VersusBooks was still here, or DoubleJumpBooks would stop making guides just for Japanophile games.
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MOTHER 3
I was watching Blue's Clues and for a single frame, it flashed "KILL ALL THE MINORITIES" -King_Zog
Warlock210
Posted 11/1/2006 4:34:28 PM
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WHere's it say that?
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Lion Rocker
Posted 11/1/2006 4:35:31 PM
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It's right after the last page listing every Hunt in the game. It's that sidequest involving that sick person in the Dalmaca Estersands.
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MOTHER 3
I was watching Blue's Clues and for a single frame, it flashed "KILL ALL THE MINORITIES" -King_Zog
MacDaddy Mike
Posted 11/1/2006 4:43:41 PM
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I'm a bit intimidated by this game. The world is just TOO BIG. It's the same reason I got scared off from WoW--I never knew what I was supposed to be doing because there was just too many people to talk to and too many places to go.

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The ZSB: It's not about you, or me. It's about Zii. {Board 548}
SPOOKAY!™, it's MacDaddy Mike!
Neeyohoho
Posted 11/1/2006 5:01:14 PM
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Focus one thing at a time, Mac. Deep breaths, too. Those help.
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Frank the Perv says: I really like hard things in my ass.
Warlock210
Posted 11/1/2006 5:25:01 PM
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What's your guys' highest chain so far? I'm at 35 and counting.
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Lion Rocker
Posted 11/1/2006 5:31:53 PM
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11 so far.

I don't really try to get high chains. Though I should, because it results in nicer dropped items, which are essential to get Gil, which I need right now, because a bunch of good Weapons and Armor just became available.
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MOTHER 3
I was watching Blue's Clues and for a single frame, it flashed "KILL ALL THE MINORITIES" -King_Zog
MacDaddy Mike
Posted 11/1/2006 5:32:51 PM
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I don't even know what a chain is.

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The ZSB: It's not about you, or me. It's about Zii. {Board 548}
SPOOKAY!™, it's MacDaddy Mike!
Warlock210
Posted 11/1/2006 5:41:39 PM
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Killing the same enemy over and over in a row. I stopped at 45.
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Neeyohoho
Posted 11/1/2006 9:20:38 PM
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7, I think. But then, most of you seem to be playing this much more than I have.
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Frank the Perv says: I really like hard things in my ass.
Cauchys Inequality
Posted 11/1/2006 11:47:31 PM
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1. Ally: >50% HP: Cure
2. Foe: Party Leader's Target: Attack
3. Foe: Nearest Availible: Steal
4. Foe: Party Leader's Target: Blizzard


First, if any party member's HP is under 50%, Fran will cast Cure on them. If no one meets that criterion, and the party leader has a target, she will attack that target. If everyone's HP is over 50% and the party leader isn't targeting any foe, then if any enemy is close to Fran, she will steal from that enemy. If everyone's HP is over 50%, and the party leader has no foe selected, and no one is in range of stealing, then she will cast Blizzard on the party leader's target.

I'm assuming Fran still uses whatever long range weapon she started with. Then, if you ever aren't targeting an enemy, Fran will try to steal from an enemy. But, stealing is a close range ability, and Fran is typically attacking enemies from far away, so she won't have any enemy to steal from. If the party leader has a target, she'll attack that target before she casts Blizzard on it, so she shouldn't be casting Blizzard either. So she'll likely only be doing just the first two things on her Gambit list.

Fran for me:

Ally: < 70% HP: Cure
Ally: Any: Poisona
Foe: Party Leader's Target: Attack
Foe: Nearest available: Attack

Balthier is the same, but with Blindna instead of Poisona. With this set-up, Fran and Balthier will heal anyone who's dropping a little low on HP and will also cure Blind and Poison. If everyone's doing alright, then they'll attack whoever I'm targeting, and if I'm not targeting anything, they'll attack whatever's closest to them. Vaan has Ally: < 30% HP: Cure and then Foe: Nearest Available: Attack. He'll attack whatever's closest to him (and I can issue him special orders if I feel the need), but if my HP starts dropping, he'll abandon attacking and help heal. This combo worked wonders against the boss of Nalbina Fortress; when it dropped its big attack, my party healed itself back up very nicely before I even realized I was low on health.

I just got out of Nalbina Fortress and am about to board my first airship. Rampant stealing has paid off for me (I do that with Vaan myself, I don't leave it up to the gambit system) as I was able to buy out the magick store, the gambit store, and all of the technick store except for one very expensive ability. Also heading towards quickenings on the license grid, and I'm hoping that'll pay off in the near future.

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Every day is our audition, all we gotta do is die,
To join that A Cappella Choir in the Sky ~The Bobs
Warlock210
Posted 11/2/2006 12:50:47 AM
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I'm a bit past the airship part. Saved all my gil for a sepcial item that...SPOILERS MAYBE....grants better beast drops or something? I don't know, I haven't put it to use yet, I'll see what it's deal is soon.
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Mars
Posted 11/2/2006 12:51:46 AM
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Shoot, how can everybody be so ahead? Unless they played the "other" version....
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"Well excuuuuuse me, Princess." --Phoenix Wright, 1/2007
www.platypuscomix.net
MacDaddy Mike
Posted 11/2/2006 6:43:42 AM
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While I haven't gotten too far, and I do enjoy the game for the most part, it is not Final Fantasy. Nothing about this game feels like Final Fantasy, and I'm not just talking about the battle system. The camera, the characters, the monsters, the plot progression, the locations--none of it feels like Final Fantasy. It could be any other RPG with any other name slapped on it and I wouldn't be able to tell the difference. Hell, if feels more like WoW than Final Fantasy, right down to the summons.

My biggest beef is with the plot progression. Aside from the tutorial scene which, I admit, kicked ass, the story has been progressing far too slowly. Every other FF I've played has thrown you right into the action in the beginning, not in the middle of a normal day for the main hero. It took me almost two hours of playing for anything to really happen in the story, and most of that two hours was spent running back and forth across the huge city of Rabanastre. It's too eff'n big! And there are too many NPCs wandering around with stuff to say, that I don't have the patience to talk to any of them, and then I think that I'm missing out on some big hint or sidequest.

I'd appreciate it if the game was 60 hours of plot progression, not 20 hours spread over 60 hours of running around an "immersive" landscape. If I wanted WoW, I'd get WoW.

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The ZSB: It's not about you, or me. It's about Zii. {Board 548}
SPOOKAY!™, it's MacDaddy Mike!
Cauchys Inequality
Posted 11/2/2006 8:00:58 AM
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Shoot, how can everybody be so ahead? Unless they played the "other" version....

I purposefully resisted temptation, bt I've logged 8 hours since I picked up the game Tuesday afternoon.

While I haven't gotten too far, and I do enjoy the game for the most part, it is not Final Fantasy. Nothing about this game feels like Final Fantasy, and I'm not just talking about the battle system. The camera, the characters, the monsters, the plot progression, the locations--none of it feels like Final Fantasy. It could be any other RPG with any other name slapped on it and I wouldn't be able to tell the difference. Hell, if feels more like WoW than Final Fantasy, right down to the summons.

It's really because you haven't played FFXI, I think. The similarities to that game are striking, specifically the battle system and the interface. Also, music by Hitoshi Sakimoto makes it feel totally like a relative of the Tactics series (which it is, really), and the races are the same as in Final Fantasy Tactics Advance. The game feels very much like Final Fantasy games, but I guess just not the ones you've played, Mac.

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Every day is our audition, all we gotta do is die,
To join that A Cappella Choir in the Sky ~The Bobs
Warlock210
Posted 11/2/2006 9:18:26 AM
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I'm at 13.5 hours logged so far.
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Warlock210
Posted 11/2/2006 10:07:16 AM
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Anyone got any good Gambit combos?
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Hazeroth
Posted 11/2/2006 10:16:25 AM
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Goddammit, you guys. It won't be released over here until the end of February!

I certainly hope the PS3 region-free thing will put an end to this kind of treatment, because as it is now it iw very tempting to go the illegal way.

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Sig?
Mars
Posted 11/2/2006 11:46:30 AM
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My biggest beef is with the plot progression. Aside from the tutorial scene which, I admit, kicked ass, the story has been progressing far too slowly. Every other FF I've played has thrown you right into the action in the beginning, not in the middle of a normal day for the main hero. It took me almost two hours of playing for anything to really happen in the story, and most of that two hours was spent running back and forth across the huge city of Rabanastre. It's too eff'n big! And there are too many NPCs wandering around with stuff to say, that I don't have the patience to talk to any of them, and then I think that I'm missing out on some big hint or sidequest.

That's the genius of those little speech balloons--you only have to talk to those that are iconned. Vaan also "lets you know" when you're standing near a treasure chest, so a lot of the searching is simplfied. Otherwise I'd be turning the camera around all the time and everything would take twice as long.

I'll concede that it's too big for the many times I'll apparently have to go back....one thing that irritates ME is that to learn any new form of magic I have to buy it. In Rabanastre. I'm not there right now and I'd like somebody in my team to know "cure."

"Right into the action from the beginning," eh? Well, there WAS action....from someone else, but still, it started off loud. After that, it began like all the other FFs do. What about FF8's beginning? FFX's beginning (heck, its whole first half)? FF7's beginning in the Seventh Heaven bar? Think about it......
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"Well excuuuuuse me, Princess." --Phoenix Wright, 1/2007
www.platypuscomix.net
MacDaddy Mike
Posted 11/2/2006 11:56:27 AM
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Even in the examples you gave (except maybe FF8, which I don't remember that well), there was still a looming threat or quest. In this game, it's two years after the threat, and everyone has already adapted to the Empire. All you get is Vaan running around for a while. Boo.

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The ZSB: It's not about you, or me. It's about Zii. {Board 548}
SPOOKAY!™, it's MacDaddy Mike!
Matelite
Posted 11/2/2006 12:06:59 PM
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We have 3 hours. LOL
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Matelite: I can't wait until tomorrow.
So many people wanna see me fall, then they wonder why my attitude is **** em all.
Neeyohoho
Posted 11/2/2006 2:32:52 PM
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Honestly, I'm ok with no huge threat looming over. I'm a little tired with the whole "a group of special people get together to beat an unimaginable threat/evil". Here, it feels like a normal world. You're just doing quests, and you get a feel for your surroundings before the **** hits the fan. Not like in other games were there's supposedly a war going on or whatever, and yet you can wander around certain areas for hours with nothing bad happening. Well... you could probably do that later in FFXII too, but whatever. I've made my point. Kinda.

I like that they renamed the summons after the Totema from FFTA, although I have no idea who the other summons are from. And that the airships are named after the old summons. It's kinda like the towns in LoZ:AoL being named after the sages from OoT. Even if it was kinda done in the reverse order in the LoZ series.
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Frank the Perv says: I really like hard things in my ass.
Warlock210
Posted 11/2/2006 2:43:27 PM
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I think I might start over.
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"I vote Warlock for president..."~Mac
"Warlock, you're my savior."~Ellimist-Tåß
Lion Rocker
Posted 11/2/2006 3:56:05 PM
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Now that Cauchys has explained Gambits, I'm getting better at using them. I bought a Foe: _>_70% HP Gambit, and attatched Steal to it. So now Fran Steals till the enemy drops below 70% HP. Nice. I don't use Gambits on my Party Leader, Vaan, though. I like to have some control.

I'm thinking of setting up my characters like this:

Vaan: Quick attacker, great with swords.
Balthier: Smattering of magick, stick with guns.
Fran: Black and Arcane magick user, alternate between bos and rods.
Penolo: Bow and rod user with the best white and green magick.
Basch: Heavy hitter, some black magick, spears and 2H swords.
Ashe: Katana and ninja sword user with black, white, and green magick.

Everyone has basic curative abilities, of course.

Quick question: I saw a Quickening on the LIcense board. It said only one character can get it. It was a different Quickening for each character, though. So does only one character get to use that level of Quickening, and no one else? Or can everyone get that Quickening spot on the board, but get different abilities?

Argh, I couldn't word that right, sorry.

And was it just me, or was the part at the end of the Lhusu Mines very hard (the chase)? This game was not built for inexperienced players.
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MOTHER 3
I was watching Blue's Clues and for a single frame, it flashed "KILL ALL THE MINORITIES" -King_Zog
Neeyohoho
Posted 11/2/2006 3:58:38 PM
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From what I understand about the Quickenings, only one person can get that one square. Meaning, you'll have to get the other characters to work towards the other quickenings listed on the board. I browsed it yesterday, and found a number of Quickenings. Around 10, probably.
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Frank the Perv says: I really like hard things in my ass.
Mars
Posted 11/2/2006 4:08:24 PM
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I found a Vagrant Story reference! Look in entry 28 of the Bestiary for a mention of someone named "Merlose."
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"Well excuuuuuse me, Princess." --Phoenix Wright, 1/2007
www.platypuscomix.net
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