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Scientist's Videogame Laboratory IX

AdmiralViscen IV
Posted 2/6/2007 8:56:24 PM
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Oops. When I entered the thread earlier today, I only read Nee's stuff.

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Impossible II
Posted 2/6/2007 11:56:18 PM
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I wish I'd heard about the Bit Generations sale earlier, I might have picked up Orbital. I played a fair bit of it on a ROM, and it was pretty fun... I'll look into the other ones, though.

9.0 for Lunar Knights:

http://www.1up.com/do/reviewPage?cId=3156990

Wow. Well, they describe it as a mix between Action and Stealth, but it's clear the stealth focus is decreased a lot from Boktai. I might have to get this now. And I'll benefit from owning Boktai, since you get extra energy just by having it in Slot-2, as well as actually being able to use the sun sensor.

I wouldn't say that the sun sensor didn't work, because it was half of what made the gameplay so amazing. The problem was more that it made playing Boktai too troublesome and too big of an ordeal... I just kept putting it off because I couldn't be bothered waiting for a sunny day and going outside to play. I would have liked a game even closer to the Boktai formula that only removed the sun requirement.
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Lion Rocker
Posted 2/7/2007 12:24:54 AM
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Dammit.

Wallet am cry.
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Impossible II
Posted 2/7/2007 12:33:45 AM
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Which bit Generations games are $15? Most of them still seem to be $25.
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Impossible II
Posted 2/7/2007 12:35:17 AM
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[This message was deleted at the request of the original poster]
Lion Rocker
Posted 2/7/2007 12:38:40 AM
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I know Sound Voyage is $15. A couple other are too.

Just search through the GBA section of Bargains.
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MOTHER 3
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Impossible II
Posted 2/8/2007 2:09:52 AM
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More Lunar Knights, 8.2 from IGN:

http://ds.ign.com/articles/762/762630p1.html

In fact, Lunar Knights takes a closer step to Castlevania since the design removes almost all traces of puzzle elements. Oh, you'll find the occasional "find the key" or "hit the switch" items in this DS game, but ultimately Kojima Productions decided to crank up the action on the dual screen version. The lack of head-scratching is definitely missed, but honestly it's nice to see the game's energy being kicked up a notch thanks to the higher saturation of enemies and cooler weapons.

The game does, admittedly, lose just a little bit of its individuality, not just due to the lack of its sun sensor, but also in its move towards a more action focus. Konami already has a vampire-slaying action adventure in the form of Castlevania, and even though the storylines and universes are completely independent of each other, it's hard to ignore the similarities.


This is my complaint. Boktai was filled with a lot of innovative and clever approaches to puzzle solving and to stealth (which is basically a form of puzzle solving), and now they're all but gone. There are still stealth parts, but they mainly seem optional now.

Weird that Lunar Knights is getting some appreciation for its no doubt awesome soundtrack, but Boktai never really did (outside of my top 10).
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AdmiralViscen IV
Posted 2/8/2007 9:50:42 AM
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http://www.thetanooki.com/2007/02/08/breaking-guitar-hero-comes-to-the-wii/

Get ready for Guitar Hero Wii and Spider-Man Wii.

The key difference in our strategy versus the prior cycle, is that in addition to full support on Sony and Microsoft platforms, we will aggressively target the Nintendo platforms consistent with our multi-platform strategy and Nintendo’s expected growth. In fiscal 2008, we will double our offerings on the DS and the Wii, including Spider-Man, Shrek, Transformers, and Guitar Hero.


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Impossible II
Posted 2/9/2007 6:41:03 AM
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Wario Ware multiplayer kind of sucks. It's much slower than the single game, and is completely ruined by the fact that a single mistake gets you out, rather than 4 (or maybe just 3 to speed it up) as it should be. Games just end too quickly if someone makes one mistake, at least in the Survival mode.

On the other hand, playing single player with multiple people = fun.
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Impossible II
Posted 2/10/2007 7:18:43 AM
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I haven't mentioned PW in, like, a day, so here you go:
http://www.youtube.com/watch?v=NR0Yn8u-f3k

"**** EDGEWORTH!! THE ****ING BALLS ARE ****ING INERT! **** EDGEWORTH!!"

Now he needs to do one based on this:
http://objection.mrdictionary.net/evidence/Cold%20Killer%20Z%20-%20by%20Galye/14.png

*SPOILERS FOR JUSTICE FOR ALL*

http://imdb.com/gallery/ss/0367959/Ss/0367959/yh2.jpg.html?hint=tt0367959
http://imdb.com/gallery/ss/0367959/Ss/0367959/YH_08459.jpg.html?hint=tt0367959

...What the hell is freaking Matt Engarde doing in this movie?
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AdmiralViscen IV
Posted 2/10/2007 2:44:23 PM
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http://www.cubed3.com/news/6789/1/Reggie_Talks_Wii_Online,_Pok%C3%A9mon_

Finally, Pokémon Battle Revolution is still being lined up as the system's first online title in the US, with Third Parties now receiving online development kits so that titles with online features will start to come in the very near future from all quarters. This will definitely be music to the ears of both gaming fans and developers such as Activision, Majesco and Square Enix, all of which have discussed Wii's online plans in recent months.

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Impossible II
Posted 2/10/2007 5:09:51 PM
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It's about ****ing time... Although it may be too little as well as too late. Where's our properly integrated online system, using our Wii numbers for every game? I can't think of one single reason to stick with individual friend codes when the Wii was actually meant to work better than the DS for online because it was actually CREATED to go online. And where's the netplay on VC games? If they added that, they could stand to make millions from it, and I know I would buy a lot of games solely for some awesome co-op.
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Impossible II
Posted 2/12/2007 2:49:44 PM
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Nintendo of America Requests the Pleasure of Your Company at the Marriage of

Peach
to
Bowser

on the 9th Day of April 2007

The nuptials will take place at the beginning of Super Paper Mario(TM), which will be available for Nintendo’s hot new Wii(TM) home video game system. Those who wish to attend — or thwart — the ceremony will need to switch between 2-D and 3-D.


How sweet it is.

Don't we know nothing about this game?
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Lion Rocker
Posted 2/12/2007 3:09:36 PM
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April 9th? Cool. I have a good feeling about this game.
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Quid
Posted 2/12/2007 5:14:21 PM
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"Wario Ware multiplayer kind of sucks. It's much slower than the single game, and is completely ruined by the fact that a single mistake gets you out, rather than 4 (or maybe just 3 to speed it up) as it should be. Games just end too quickly if someone makes one mistake, at least in the Survival mode."
No.
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Impossible II
Posted 2/13/2007 2:04:29 AM
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QUID, BACK YOUR STATEMENTS UP, FOR CHRIST'S SAKE.
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Mars
Posted 2/13/2007 2:12:13 AM
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http://www.neoseeker.com/resourcelink.html?rlid=144805

Someone wrote out the entire Twilight Princess game script. There's no way to "text dump" this stuff yet, so this was one heck of an effort. I won't be reading for a long time at the rate I'm completing the game, but you go ahead....
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Impossible II
Posted 2/13/2007 3:11:24 AM
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Well, the same script was on GameFAQs for a while now already. I've actually spoken to the guy who wrote it... If you read his discussion of TP in relation to the Zelda timeline, which is after the script there, it's pretty damn interesting and well-written.
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Quid
Posted 2/13/2007 1:55:37 PM
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I'm pretty sure we're to the point that I don't have to back up my point when disagreeing with you, Impossible. I really don't have to. You're wrong. WW allows over 4 people, 3-4 errors would drag out the game forever,
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AdmiralViscen IV
Posted 2/13/2007 1:58:23 PM
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[This message was deleted at the request of the original poster]
AdmiralViscen IV
Posted 2/13/2007 2:00:57 PM
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From Impossible II | Posted 2/10/2007 6:09:51 PM | #262
It's about ****ing time... Although it may be too little as well as too late. Where's our properly integrated online system, using our Wii numbers for every game? I can't think of one single reason to stick with individual friend codes when the Wii was actually meant to work better than the DS for online because it was actually CREATED to go online. And where's the netplay on VC games? If they added that, they could stand to make millions from it, and I know I would buy a lot of games solely for some awesome co-op.
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Who says Wii games will have frend codes? PBR only uses them because it has to interface with the DS games, from what I've heard.

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Impossible II
Posted 2/13/2007 2:25:05 PM
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Why would PBR need Friend Codes just because of the DS games? I don't get that.
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AdmiralViscen IV
Posted 2/13/2007 7:50:39 PM
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Let's compare Motorstorm from E3 2005 to Motorstorm now:

http://media.gigex.com/ss/5352/screens/5352_05.jpg

http://www.playscope.com/medias/Jeux-Video/PS3/8/9/8995/Screens/0287.jpg

Hmmm...

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ajain02
Posted 2/13/2007 8:45:17 PM
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Eh, Motorstorm still looks more than good enough - definitely up there with any Xbox 360 racing game, if not better.

http://www.1up.com/do/feature?pager.offset=1&cId=3157060

^ This is a great article about five simple things that Sega can do to make Sonic stop sucking (or at least suck less). I LOL'd at this bit:

Having all those companions and pals and buddies nipping at his heels just crimps his style. Especially newer characters like Silver the Hedgehog who, somehow, are even lamer than your average Sonic fanfic/fanart creation. And keep in mind that Sonic fans are so lame they like to draw pictures of Tails having sex. That's super lame.
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AdmiralViscen IV
Posted 2/13/2007 8:49:20 PM
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The texturework sucks in the game, just like Resistence. PGR3 looks better, I think. Motorstorm doesn't even have any texturing or special modeling for the interiors of the vehicles.

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Lion Rocker
Posted 2/13/2007 9:58:49 PM
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This is totally going to piss off Impy.

http://www.capcom.com/BBS/showthread.php?t=12080

Basically, it's a contest that lets you show your love for the series and how much you want Gyakuten Saiban 3 in the US. You can win a Phoenix Wright figurine or a TON of pins. It's only for US residents who are 18+ years old (guess I'll have to enter in my dad's name).

This is seriously awesome.
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MOTHER 3
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Lion Rocker
Posted 2/13/2007 11:46:01 PM
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Now that I think about it, GS3 is pretty much confirmed for US release if they're running a campaign like this. This is just some neat viral marketing.

Ace Attorney 3 release in Summer, please.
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MOTHER 3
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Impossible II
Posted 2/14/2007 12:18:33 AM
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I'll live with the knowledge that this probably means we're getting AA3.

...Now if only Nintendo did this with Mother 3...
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Lion Rocker
Posted 2/14/2007 12:54:39 AM
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...Now if only Nintendo did this with Mother 3...

On starmen.net's homepage, there's a little thing about the Everybody Votes channel, and to put in Mother-related questions. We're such a desperate little community. XD But I think we're one of the best gaming communities out there.

Anyways, as I've said before, it wouldn't be a bad idea to translate GS4 at the same time as GS3, and then release it a few months after AA3. We'd be caught up with Japan, then. And it's not like AA3 would sell any less than the previous installments, so there's nothing to lose.

Now, we just need merchandise in the US. :O
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MOTHER 3
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Impossible II
Posted 2/14/2007 1:52:01 AM
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What AA3 and 4 really need is Alexander Smith. 4 in particular, since they'll be starting all over and need his genius to fuel the main characters in the way his translation of PW did for JFA and will for the next game. I know JFA is more serious than PW, but it's still meant to be funny and have entertaining characters in the same way, and it doesn't - even when it's clear that they are trying to. JFA, while still humourous, is hardly even quotable compared to the endless great lines in PW.

That Phoenix figurine looks so amazing, but even if I could enter I doubt I would come up with anything really good.

I only just heard about this Everybody Votes thing a few minutes ago. Weird that they're releasing a channel with zero prior warning. Also weird that this is a higher priority than full and functional online compatibility and new/updated/online VC software. And when's the Demo Channel coming?
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fanboymaster
Posted 2/14/2007 2:45:26 AM
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Impy, one simple request, QUIT ****ING *****ING ABOUT THE TRANSLATION OF JFA! As it stands the translation AND localization are head and shoulders above most games. Honestly this is almost as bad as the Woolsey FF6 translation fans *****ing about the retranslation of FF 6. I can take an opinion but when the subject of JfA or AA at all can't be brought up without you *****ing about JFA's supposed lack of "funny and entertaining characters" (which would technically be the fault of the creators not the translators) I have to draw the line.
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woIfspider64 CHAOS
Posted 2/14/2007 3:10:00 AM
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Ted Woolsey rocks, and I'll *****-slap anyone who says otherwise. He performed fantastically provided the guidelines he was given.
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[]-----[]---[]¯\)---[]_ ---[]_[]---[]¯\]
..[]/\[]--(\_[]------[]_[]-----[]---[]_/]
AdmiralViscen IV
Posted 2/14/2007 8:33:04 AM
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I only just heard about this Everybody Votes thing a few minutes ago. Weird that they're releasing a channel with zero prior warning. Also weird that this is a higher priority than full and functional online compatibility and new/updated/online VC software. And when's the Demo Channel coming?

Think about how long it takes to set up a functional online network, then think about how long it takes to put up a vote channel. Then think about your assumptions of "priority."

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AdmiralViscen IV
Posted 2/14/2007 8:56:06 AM
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http://img186.imageshack.us/img186/930/votes0xj7.jpg
http://img186.imageshack.us/img186/8968/votes1yc1.jpg
http://img186.imageshack.us/img186/2563/everybodyvotesdi5.jpg
http://img186.imageshack.us/img186/2563/everybodyvotesdi5.jpg




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fanboymaster
Posted 2/14/2007 11:07:21 AM
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From woIfspider64 CHAOS
Ted Woolsey rocks, and I'll *****-slap anyone who says otherwise. He performed fantastically provided the guidelines he was given.

I have nothing against his translation, he did well with the resources he had, but I do get frustrated when people complain about a retranslation that makes more sense.
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scientist pg
Posted 2/14/2007 2:05:39 PM
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Ikaruga is presumably coming to Xbox Live Arcade:

http://www.joystiq.com/2007/02/14/ikaruga-bound-for-xbox-live-arcade/

Another forum showed some skepticism in that a Japanese version was apparently on the debug version for months and may have been somebody's attempt at emulation. Still, Treasure's showed interest in Live Arcade and Ikaruga is their best game suited to it.

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ajain02
Posted 2/14/2007 3:39:40 PM
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http://www.mtv.com/overdrive/?vid=133347

This guy can't be serious. He gets into the SUPER-DEEP story of Black and Pac-Man, and then he talks about how terrible it is how those stupid Americans say they beat their games, because you don't beat a movie or an album.

...Christ.
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Impossible II
Posted 2/15/2007 12:30:43 AM
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http://www.be-something.com/2007/02/14/top-10-nintendo-romances-of-all-time/

This is great. Especially Midna "riding" Link, and number 1 which I won't spoil.

Eidos are evidently releasing "Touch the Dead" for the DS:
http://www.neogaf.com/forum/showthread.php?t=142515

FINALLY, I've been waiting goddamn ages for a necrophilia game.
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Impossible II
Posted 2/17/2007 3:50:33 PM
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http://gonintendo.com/?p=13379

A few readers emailed me concerning IGN’s chat, where Matt Casamassina stopped in for a few words. The topic of online games for the Wii came into discussion. I can confirm that Matt does know of other Wii titles in the works that do have some sort of online play. He makes mention of a friends/rivals system, which sounds like what we saw in Metroid Prime Hunters. Matt also says that it looks like friend codes are back, at least in this early stage of online play.

Still sounds like friend codes to me.

This is totally unacceptable and unnecessary.
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ajain02
Posted 2/17/2007 9:32:01 PM
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http://www.amazon.com/gp/bestsellers/videogames/ref=pd_ts_c_th_more/002-6388042-9440866

The SNES is the 12th best selling video game item on Amazon. 0_0 The 60 GB PS3 is 42nd, slim PS2 is 31st, and Xbox 360 Premium is 9th. (Obviously, Wii Play, the Wiimote and nunchuck, and the Wii itself take up the top four slots.)
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Impossible II
Posted 2/17/2007 10:31:28 PM
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I was just about to come here to post this. ****ing hilarious. And just plain awesome, since the best console ever so rarely gets appreciated with sales anymore. Nintendo should start making SNES games again... Yeah.

http://gizmodo.com/gadgets/nintendo/wtf-alert-snes-outselling-ps3-on-amazoncom-237633.php

Wonder why? Here's my take:

* People aren't that interested in PS3s.
* Virtual Console games are giving people major cases of nostalgia.
* People are so frantic for the Wii that they'll get their hands on the closest thing.
* Someone is throwing a Mario Kart tourney and ordered a metric ton of units.
* Hell has frozen over.


I'm so glad for the Virtual Console, personally. There are heaps of SNES games I missed that I can't wait to finally pick up on the Virtual Console. Although I still think Nintendo would make millions if they added netplay to VC, ultimately benefiting them more than us. Although, who DOESN'T win when Kirby Super Star and Secret of Mana are online? Communists, that's who.
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Mars
Posted 2/18/2007 3:10:15 AM
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I didn't know Amazon had that many Super NESes. You need a lot to get to #12 in the sales charts.
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AdmiralViscen IV
Posted 2/18/2007 1:38:23 PM
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I hear it's because of some GenarationNEX sort of machine that's based on SNES, not actual SNESes.

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ajain02
Posted 2/21/2007 8:35:13 PM
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http://www.penny-arcade.com/2007/02/19

Scroll down to the bottom post. Funny, to say the least, but now read this:

http://www.penny-arcade.com/2007/02/21

Bottom post again. It's long, but it's definitely worth reading... and it's definitely more than a little depressing and aggravating.
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Lion Rocker
Posted 2/21/2007 10:08:55 PM
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Holy crap. That kid was like Phoenix Wright villain evil. What a little... argh. Good to see he's finally behind bars. That was definitely one of the best Penny Arcade entries in a long time.

Anyways, apparently, this release list has Kirby and Animal Crossing on the Wii list for 2007.

http://www.dengekionline.com/data/news/2007/2/21/bce4fca1790de731a55252f73ff4f721.html

Also, Panel de Pon DS and Ouendan 2. omg. I love how the DS will pull freaking awesome games out of nowhere.
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MOTHER 3
TC is a Mormon..... Which is cool, it's like Christian fan-fiction. -Teh Nowhere Man
Impossible II
Posted 2/22/2007 12:39:05 AM
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Just noticed in that PA news post...

Superficially [Sonic] reminds me of Jungle Beat, which might be one of my favorite games. Nintendo's insane "bongo platformer" was more about momentum than anything else, about making strings of correct choices under radical time constraints, and the best videos of Secret Rings carry this idea in them.

This suddenly intrigues me. I doubt SatSR comes even CLOSE to the same quality, though.

http://wii.ign.com/articles/766/766501p1.html

We had a running bet with an industry analyst. He asserted that Nintendo of America had a bad habit of ignoring the first few months of the year. He said that the subsidiary barely shipped any GameCube hardware during its first January, February and March months and suggested that the company would, despite phenomenal holiday sales, do the same thing for Wii. He then predicted surprisingly low January Wii hardware sales to prove his point. Backed only by anecdotal evidence - retail stores were getting new shipments in January and were quickly selling out; message board users complained of waiting in long lines to get a system -- we argued against his theory.

We got an e-mail from him this morning. "When I'm wrong (not often), I'm man enough to admit it," it read. "In this case, it pleases me greatly to see that my prediction -- based on completely rational historical data and behavior, mind you -- was off target."


This says a lot about the minds of analysts, doesn't it? All they know is patterns and history, they don't see that in the video game industry, patterns never hold. Nobody ever does the right thing forever and nobody ever does the wrong thing forever.

By the way, why on earth does their graph show the GameCube's poor sales, but not the Xbox's, which IIRC were even worse? Kind of unfair to just make one system look bad.

You might have seen this picture before. It's still good:

http://gonintendo.com/wp-content/photos/eb_games_flyer_funny.jpg

Doesn't the PSP cost significantly more than the DS Lite?
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AdmiralViscen IV
Posted 2/22/2007 3:00:13 PM
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They didn't ship any GameCubes its first spring because nobody was buying them. Wii is obviously a different story.

XBox sales are not listed because XBox consoles are no longer being manufactured. The few sales you see each month are from the last drips of old inventory being sold.

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AdmiralViscen IV
Posted 2/22/2007 3:06:35 PM
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Have you guys seen this before?
http://www.smogon.com/

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Mars
Posted 2/28/2007 2:21:42 AM
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Ajain: that PA post from the angry pseudo-mother of the psycho kid was one of the best postings on the site; the media rarely takes the time to show that kind of insight into a situation like that, they only find something to blame. The truth is nice every once in a while.



So anyway.....more third-parties naturally want to develop for Wii now. And as a result....we're gonna get more riffraff.
http://wii.ign.com/articles/768/768435p1.html
Roll over, Miyamoto!
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"You'll wonder just WHO'S playing WHO!" --actual sentence on a PS3 promotion poster
www.platypuscomix.net
Impossible II
Posted 2/28/2007 3:10:11 AM
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I think NinjaBread Man might be GotY 2007.
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